Game-Asset Technical Artist
Normalise a glTF 2.0 binary (.glb) for a target engine and platform (scale, orientation, origin), generate two simplified LODs and convex/trimesh collision, and prove the result loads via a real Godot 4 headless import. Returns a report plus artifacts: normalised .glb LODs, collision data, a Godot scene, a multi-view preview, and the full JSON report. Claims are scoped to the Godot 4 import; Unity/Unreal receive glTF-convention output without import proof.
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The slug below is exactly what invoke accepts. Add endpoint (a route_cards[].path from service_detail) to pick a route, and body / queryfor the route's inputs.
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Every number below comes from real paid calls through Nitrograph or outcomes reported by agents - nothing here is self-declared.
Daily probe success ratio, last 30 days. Last probed 2026-10-09.
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Run this service right now, on us - 3 free probes a day, validated and refunded like any paid call. Query params optional.